- When I started playing Wartune, my only problem was with the game that it was a 'tube-game'. You could do nothing just go forward in a 'tube'. There were only 2 mistakes you could do: start a mage or knight instead of an archer, and spend your resources instead of hoarding them.
- Wartune Knight Build Types Guide by SirCyrus Knights can be one of “Three Builds.” Common thought is that there are two “Pure Builds” and one “Hybrid Build” for Knights as well as most classes. There is thought that Knights can not be effective damage dealers in battle and should focus on taking damage for the party instead of dealing. However this is not true, one of the classes.
- 1 day ago
Wartune Mage Astral Guide
Invocation is a way to add additional stat to equipment. Stats will get is depending on the levels; basic, intermediate, advanced, master, virtuoso. With higher level comes greater bonuses.
Wartune Power Mage PvP (Anti Archer / Knight Power Build) 'I decided to put this together because when I was trying to build this character there was not a lot of information available online for how to put together a really good powerful mage.
Function Description:
- Any piece of equipment can be increased regardless of quality and level.
- Only equipped equipment can be invocated.
- Invocation doesn't cost gold, Balens, or bound Balens, and the success rate is 100%.
- Basic and intermediate invocations are available at the beginning. Invocations formulas are needed to unlock advanced, master, and virtuoso invocations. Each formula corresponds to a specific equipment slot.
- Advanced formulas are acquired from the Mystery Shop; Master formulas are acquired from the Crypt Shop; Virtuoso formulas are acquired from events.
- Invocation properties are randomly chosen from a certain scope.
- New invocation will replace the old one.
- Invocation materials are acquired from gathering events in the Guild Mine.
Invocation Additional Stats:
- Weapon
- Penetration: Chance to ignore (%) DEF in ervery attack
- HP Bleed: Chance to absorb (...) HP in every attack.
- Armor
- All Stas: +(...) Strength, Edurance, Intellect, Armor
- Rebound: Chance to rebound (...) damage when being attacked.
- Brooch:
- HP: +(...) HP
- Head:
- Strength: Increases PATK by (...) reduces chance to receive Crit by (%)
- Vitality: Increases MATK by (...) reduces chance to receive Crit by (%)
- Slay: Increases PATK by (...), Crit damage by (%)
- Smash: Increases MATK by (...), Crit damage by (%)
- Ring:
- All Resistance: All resistance +(...)
- Jewelry:
- RES Reduction: Increase (...) RES Reduction.
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